As I listened to all of these histories and stories, one thing that rang true for me was that all those who lived through the war experienced it in their own way from their own point of view. We also spent a great deal of time listening to the accounts of the brave men and women who actually participated in WWII. We began reading and studying anything and everything we could get our hands on about the war. When we began production on Call of Duty: WWII, the team first worked to become historians. Check out their responses below: How do you approach creating music for the game, given that entertainment around WWII has been tackled many times and given us great, iconic scores? Call of Duty : World War II composer, Wilbert Roget, and Sledgehammer Games’ audio director, David Swenson, were kind enough to chat to us about the music and sound design of the game.
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